Design portfolio / 3D XR design / 3D asset creation and workflows using unreal engine maya and substance painter

3D Asset Creation and Workflows Using Unreal Engine, Maya and Substance Painter

3D restaurant environment made by Leah Roh.

Year:  2022

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Create 3D model in Maya

Create material IDs in Maya

Texture in Substance Painter

View texture rendering in Substance Painter

Bake and export textures from Substance Painter

Recreate materials with SP textures in Maya

Recreate materials with SP textures in UE5

Prepare textures and materials, naming convention in UE5

Animating textures and editing lights in UE5

High resolution screenshot in UE5

High resolution screenshot in UE5

High resolution screenshot in UE5

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